![]() ![]() Unlike PC, where players can rebind controls on a per-key basis, Xbox One users are also stuck with the default controller layout. And with the launch version of PUBG on Xbox One failing to maintain a consistent 30 FPS across all Xbox One variants, this feature is sorely missed. ![]() Most PUBG players are familiar with the lack of optimization on PC and to achieve a higher frame rate, turn down graphical quality. While not an uncommon sight on consoles, this prevents players from tuning options to their preferences across both graphics and controls. Xbox One owners unfortunately lose out on the flexibility that comes with the PC version, securing the game's settings to those locked-down by Microsoft. ![]() However, due to the nature of consoles, don't expect a similar marketplace to hit Xbox One anytime soon. The game's developer, Bluehole, and Steam platform creator, Valve, take a cut of these transactions, which has likely established a strong post-launch revenue stream. With the Xbox One version failing to consistently hit 30 FPS, these effects are sensibly being withheld in the meantime.Ĭonsole players will understandably miss out on Steam Marketplace integration too – a growing ecosystem on the game's PC version, that allows players to buy and sell cosmetic in-game items with real-world money. Fog and rain add variation to PC gameplay, altering visibility and noise levels, though punishing low-end hardware with significant framerate drops. Some weather effects also appear to be missing, likely in pursuit of improved stability. Although the first-person view is implemented, these dedicated servers are nowhere to be seen. With a reduction in the visibility offered by a detached third-person camera, this requires gameplay to be approached from an entirely new angle. As the name suggests, playing on an FPP server forces the players to participate from the first-person point of view, which can ultimately make a significant shift in the flow of gameplay. Directly comparing the Xbox One version with the current public PC release, one of the biggest disparities is a lack of first-person perspective (FPP) servers. ![]()
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